See through sound.
survive being heard in the dark.

Watch teaser trailer

Map your environment

Revealed by sound

In Auditum, you play as Joshua, a blind teenager searching for his missing father in a post-collapse Madrid overran by the infected. As Joshua, you cannot see the world. You must listen to it...

Tap your cane, click your tongue, throw objects, and use sound to reveal your surroundings. Each echo briefly exposes walls, doors, resources, enemies, and possible escape routes.

But sound travels. Every action has a consequence. Every echo can draw something closer.

Survival Horror Built Around Perception

Every item matters

01

Echolocation

Use sound to reveal the world. Every pulse gives information, but also creates risk.

02

Scarce Resources

A bottle can distract an enemy, reveal a path, or become a tool for survival.

03

Hard Choices

Scavenge improvised materials and make split-second decisions between healing, stealth, defense, and escape.

Joshua sensing blood traces in the dark

Blood Scent

Black, white, blood, silence.

Auditum uses a stark black-and-white comic-inspired art style, with selective color accents to reinforce sound, danger, blood, and brief moments of calm.

The top-down perspective keeps the player close to Joshua’s vulnerability, while enabling clear, tactical decision-making during stealth, exploration, and encounters.